Accenture Hives
Spatial computing installation for executive innovation environments.

I’m Yiting Liu, a Creative Technology Director in New York City. I design and produce experiences that combine emerging technology, creativity, and community. Through Vibescape Corp, I help brands, agencies, founders, and cultural teams bring people together. My work spans brand activations, interactive installations, and conferences, including Future of NYC Design with 300+ attendees and Fortune 500 activations reaching 90,000+ visitors.
Available for freelance and contract creative technology work. Explore development work
Bring me in when a launch, room, installation, conference, or interactive moment needs a clearer concept, stronger audience participation, and a public experience people trust, remember, and talk about after it ends.
Best fit for activations, launches, installations, conferences, and public-facing demos that need stronger audience pull and a clearer reason to gather.
Accenture Hives
Spatial computing installation for executive innovation environments.
Disney Camp
Interactive public environment built for repeat visitor engagement.
ESPN 50/50
Interactive exhibition celebrating women in sports.
Selected relationships
My Fortune 500 activation work through Future Colossal reached 90,000+ visitors. Future of NYC Design brought 300+ attendees together, with sponsorships I closed from Figma, Wonder, and Mobbin. These projects connect creative technology to audience participation and partner value.
Projects through Future Colossal, Sia Partners, and freelance work
Future of NYC Design ’26
Pen + Brush
241 Members / VisionBrew
300+
conference attendees produced
2,000+
attendees engaged through interactive experiences
90K+
visitors reached through Fortune 500 activations
8+
years building creative technology experiences
20+
teams mentored through MIT Reality Hack
Section 01
Yiting Liu is a Creative Technology Director creating technology-powered experiences that bring people together. Based in New York and available globally, she works through Vibescape Corp at the bridge of art, technology, and community, shaping conferences, installations, immersive environments, live visual systems, and public experiences that give people a clearer reason to show up, participate, and remember what happened afterward.
An NYU ITP alum, Yiting was previously Tech Lead (Developer Manager) for the Spatial Computing team across France and the US at Sia Partners, and a creative technologist at Future Colossal, where she designed Fortune 500 brand activations for CAMP (Disney), ESPN, Citibank, and Comcast - reaching 90,000+ visitors across installations and events. She won the Wellness Prize at MIT Reality Hack 2022 for an AR therapy installation, and has been featured by Unity for technical innovation in multiplayer AR.
Today she builds Vibes, an end-to-end live visual system that turns sound into shared atmosphere for rooms, stages, and brand moments. The work spans product strategy, customer-facing experience, real-time creative technology, deployment workflows, and client success - making immersive visuals easier for teams to run in public and easier for audiences to feel immediately. She also exhibited her interactive installation Vibe Altar at the Everywoman Biennial at Pen + Brush. She also builds digital and experiential systems for community moments including the Future of NYC Design Conference and High Society Festival.
She is especially useful when a project needs one lead who can shape the concept, build the system, and make the experience work for real people in public with clearer audience pull, better participation, and stronger follow-through.
Work
A quick index of public-facing rooms, installations, visual systems, and immersive builds. The deeper case studies live one click away.

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Cover story · Community / Strategy
A sponsor-backed design conference that brought 300+ designers, artists, founders, and technologists into one room around AI, culture, and creative practice.
Index

01
Producer and creative technology director
A sponsor-backed conference bringing 300+ designers, artists, founders, and technologists into one room around AI, culture, and creative practice.
NYCxDESIGN · 300+ attendees
View02
Solo artist and creative technologist
A six-week Pen + Brush gallery installation where visitors approached, triggered, photographed, and remembered a shared ritual.
Pen + Brush · Everywoman Biennial
View03
Founder and technical lead
AI-powered visual infrastructure that gives live rooms, stages, and brand moments a shared atmosphere people can document.
Live visuals · gotvibes.app
View
04
Co-producer
A Brooklyn culture room with 450 RSVPs, 10 artists, 10 vendors, and a clearer reason for people to gather.
Sanders Studios · Brooklyn
View
05
Tech Lead, Developer Manager
Spatial computing programs that helped enterprise teams turn training and innovation material into usable immersive systems.
Sia Partners · France and US
View06
Creative technologist
Crowd-ready interactive environments for Disney, ESPN, Citibank, Comcast, and public-facing brand experiences.
Future Colossal · 90K+ visitors
View
07
Lead developer and designer
An award-winning AR wellness prototype for shared reflection, recognized with the MIT Reality Hack Wellness Prize.
MIT Reality Hack · Wellness Prize
View
08
Artist, Unity developer, and 3D designer
A five-scene VR encounter that turns private thoughts on vulnerability into a space participants can move through.
NYU ITP · VR thesis
ViewPreviously / also
Services
Three ways to bring me into a project: shape the experience, build the interactive layer, or clarify the creative technology strategy behind it so the audience journey, business value, and delivery path are easier to defend.
The through-line is human connection: a clearer concept, stronger audience pull, better participation, sponsor and partner value, and an experience people know how to enter and remember.
For talks, panels, and workshops: speaking has its own page. Project inquiries start here.
Lead outcomes
Technology-powered experiences, activations, conferences, and community events.
What this includes
A clearer concept, audience journey, room strategy, creative direction, and production path for an experience people understand before they arrive and remember after they leave.
Best for
Brands, founders, agencies, and cultural teams building a conference, activation, launch, festival, or community moment.
AI, immersive systems, installations, and creative technology development.
What this includes
A working interactive layer that gives people a reason to stop, gather, play, document, and connect with the idea.
Best for
Teams that need an AI experience, installation, live visual system, XR prototype, or public-facing demo to feel intentional and usable.
Creative technology leadership, innovation strategy, and emerging technology initiatives.
What this includes
Senior creative technology guidance that clarifies what to build, why it matters, how people will engage, and what delivery path is realistic.
Best for
Leaders planning innovation initiatives, creative technology roadmaps, sponsorship-led programs, or emerging technology experiments.
A focused place to start
Bring one activation, AI demo, interactive prototype, or public-facing website. In a 60-minute remote session, we will examine the audience experience, technical choices, and delivery risks. You will leave with a short, prioritized next-step plan.
One concept · One session · Clear next steps
How I work
Experience clarity
Define who the experience is for, why they should care, and what they should feel or do next.
Technology fit
Choose the right interactive or immersive layer only after the audience journey is clear.
Public-ready delivery
Move from concept to a working experience that can hold up for real people, partners, and production constraints.
If you already have a room, launch, brief, or prototype in motion, the next step is a project conversation.
When to reach out
A short conversation can clarify the audience, the feeling, the interaction, and the practical path from idea to public experience.
Before we talk
Start with the people and the purpose. These four steps give us a useful starting point.
Inquire about a projectName the people you want to bring together. Explain what they should feel, do, or remember. Share whether you are planning a launch, conference, installation, or brand activation.
Include your target date, location, venue, budget range, and existing team. List any technology, accessibility, or production requirements. Flag what is confirmed and what still needs a decision.
Identify what you need to learn or measure. Useful signals include attendance, participation, sponsor value, audience feedback, and follow-up conversations. Pick the signals that match your audience and purpose.
Use the contact form to share your idea and constraints with Yiting Liu. Include references or existing materials. A rough brief is enough to start a conversation about scope and fit.
According to the 2025 Freeman Trust Report, 95% of attendees reported greater trust in brands after an in-person event. That finding supports starting with the audience relationship. Read the research.
The same study, conducted by The Harris Poll for Freeman, found that 92% of working professionals viewed brands more positively after live events. I use audience feedback to assess how an experience lands. See the study.
Freeman’s research also found that 87% of working professionals visited a brand’s website and wanted to engage online after an event. That is a reason to plan the digital follow-up alongside the room. See the findings.
Freeman’s 2024 attendee research found that discovery led attendance decisions for 87% of respondents. They wanted to encounter new products, solutions, and potential partners. My takeaway: give guests something specific to explore. Read the attendee study.
In that 2024 survey, 80% of respondents ranked in-person events as their most trusted marketing channel. I take that as a reason to make the brand promise tangible and participation simple. See the survey results.
Answer index
A quick guide to the work, the people it serves, and the experience behind it.
Yiting Liu is a New York City-based Creative Technology Director and founder of Vibescape Corp. She designs and produces technology-powered experiences that bring people together. Her work includes Future of NYC Design, a conference with 300+ attendees, and Fortune 500 activations reaching 90,000+ visitors through Future Colossal.
She helps teams create brand activations, immersive installations, conferences, launch moments, community events, and public-facing digital experiences that increase participation, memorability, and audience pull.
Teams hire Yiting when a launch, event, installation, demo, or cultural moment needs a sharper concept, a stronger audience journey, and creative technology that can hold up in public.
Her services are Experience Design, Interactive Technology, and Strategic Advisory for activations, installations, conferences, and public-facing experiences.
Yiting’s Fortune 500 activation work through Future Colossal reached 90,000+ visitors, with projects for CAMP (Disney), ESPN, Citibank, and Comcast. She produced Future of NYC Design for 300+ attendees, with sponsors Figma, Wonder, and Mobbin. Her installation Vibe Altar ran for six weeks at Pen + Brush. LifelinesAR won the MIT Reality Hack Wellness Prize in 2022.
Yiting Liu is based in New York City and works with teams in NYC, across the United States, and globally on brand activations, immersive experiences, and public-facing creative technology.
Brand partnerships
Interactive reels, live installations and full event production in NYC. See my audience, work and formats.
Contact
Share the project, the audience, the timeline, and what you want people to feel or do next. Choose the path that fits you best: send the form, email directly, or book a call.
Best next step
Use the form if you want to send context in one pass. If the project is already active, email or book a call below.