XR Motion Podcast
Yiting Liu speaks on human connection through technology-powered experiences: creative technology leadership, AI and creativity, community-building, and the future of interactive experiences.
MIT
Reality Hack Wellness Prize winner
F500
CAMP (Disney), ESPN, Citibank, Comcast
NYU
ITP alum
Vibes
Live visual system for shared atmosphere
Photos and media
Speaking and project visuals.
Event photos, project documentation, and media clips.
Approach
Technology works best when it helps people feel more present with each other.
Yiting brings creative technology direction and technical depth across community experiences, interactive systems, immersive work, and live product practice.
Project pages
Detailed project pages.
These pages go deeper into the projects, systems, and outcomes referenced here.
AI visual systems
Vibes
See the live deployment context and how the visual system works in real rooms.
View project detailsFortune 500 activations
Immersive Experiences
Dive into the CAMP (Disney), ESPN, Citibank, and Comcast experience work referenced in talks.
View project detailsAR therapy
Lifelines AR
A closer look at the MIT Reality Hack wellness project and the thinking behind it.
View project detailsTraining and systems
Enterprise XR
Explore the enterprise XR case studies that inform the strategy and product talks.
View project detailsTalk topics
Design, brand, culture, education, and leadership audiences
Human Connection Through Technology
How emerging technology can make shared experiences easier to enter, feel, and remember.
A case-led talk on using AI, XR, installations, and live systems to deepen participation instead of turning technology into spectacle.
Operators, innovation teams, cultural teams, and emerging creative leaders
Creative Technology Leadership
How to lead work that spans concept, people, technology, production, and delivery.
Lessons from Fortune 500 activations, enterprise XR, live product practice, and independent cultural production.
Creative, product, education, and brand audiences
AI and Creativity
How creative teams can use AI without flattening taste, authorship, or human judgment.
A practical talk on moving past AI hype toward useful creative systems, better workflows, and experiences people actually want to engage with.
Conference, festival, community, and brand audiences
Building Community Through Experiences
How rooms, rituals, sponsor stories, and follow-up systems turn attention into connection.
A producer-technologist perspective on building events and cultural programs where people know why they are there and what to do next.
Innovation, entertainment, experiential, and cultural audiences
Future of Interactive Experiences
What changes when AI, XR, live visuals, and physical space become one public-facing system.
A forward-looking talk grounded in real projects: installations, live visual systems, AR therapy, spatial computing, and branded environments.
Experience
What she brings.
- 01
Enterprise and independent practice
Led immersive experiences for CAMP (Disney), ESPN, Citibank, and Comcast, while actively building Vibes in market.
- 02
Experience people can picture
Talks move from frameworks to real rooms: conferences, festivals, installations, sponsorship decks, visual systems, and guest experience.
- 03
Actionable creative technology
Audiences leave with language and decision filters they can use immediately, not just a tour of emerging technology.
Formats & booking
Keynote
45-60 min
A point-of-view talk with case studies, frameworks, and Q&A.
Workshop
Half-day
Hands-on sessions for teams planning activations, AI tools, or sponsorship-led events.
Panel
Varies
AI, XR, creative technology, women in tech, cultural programming, and community-building.
Media
Flexible
Podcast and press conversations on creative technology, immersive systems, and Vibes.
Judging & review
Available for awards, hackathons, portfolios, and creative-tech reviews.
Book Yiting for
Talks people can use.
Programs for teams and audiences who want emerging technology to feel practical, human, and immediately legible.
AI for Creative Leaders
Creative, product, education, and innovation teams
Practical ways to use AI without flattening taste, authorship, or human judgment.
Human Connection Through Technology
Design, brand, culture, and leadership audiences
A clear lens for using AI, XR, and interactive systems to deepen participation.
The Future of XR, AI, and Interactive Experiences
Experiential, entertainment, technology, and cultural audiences
Case-led thinking on how physical space, live systems, and emerging tech converge.
Building Community Through Experiential Design
Conference, festival, community, and brand teams
How rooms, rituals, sponsors, and follow-up systems turn attention into connection.
“Yiting made emerging technology feel practical, creative, and human for our audience.”
Placeholder testimonial. Swap with organizer quote, name, title, and organization.
Past engagements
A path through rooms.
Filter by area or format: AI, XR, workshops, panels, moderation, podcasts, demos, and mentorship.
Areas
Formats
View

May 2026
ModeratorModerator
Future of NYC Design Conference
Role: moderator. Audience: designers, creative leaders, founders, and technology teams exploring the future of design in NYC.

Apr 2026
PanelPanel Talk
Spring Social
Role: panelist. Audience: community members and creative operators discussing AI, creative practice, and public-facing work.

Apr 2026
WorkshopWorkshop
Her Rising x Girls Who Lead NYC
Role: workshop facilitator. Audience: emerging women leaders learning practical AI workflows for business and creative confidence.

Mar 2026
PanelPanel Talk
Techspressionism Salon 105
Role: panelist. Audience: artists, technologists, and culture-forward guests in a salon on women as technology pioneers.

Mar 2026
WorkshopWorkshop
Girls Who Lead Conference
Role: workshop facilitator. Audience: students and emerging women leaders learning how AI can support creative and professional agency.

Jan 2026
LectureGuest Lecture
Florida Atlantic University
Role: guest lecturer. Audience: university students studying creative technology, AI, XR, and meaningful public-facing systems.

Dec 2025
TalkSpeaking Engagement
NYVR
Role: speaker. Audience: VR, XR, and immersive technology community members exploring Vibes as visual infrastructure for real rooms.

Nov 2025
PanelSpeaking Engagement
NY Tech Connect
Role: panelist. Audience: NYC technology professionals discussing the future of AI and practical adoption.

Oct 2025
DemoTech Demo
XR Motion
Role: demo presenter. Audience: motion designers, technologists, and AI engineers evaluating live visual systems.

Jan 2025
MentorMentor
MIT Reality Hack
Role: mentor. Audience: hackathon teams prototyping XR, wellness, and creative technology projects.
Nov 2024
PanelPanel
Greenpoint Film Festival with XR Motion
Role: panelist. Audience: film festival and XR Motion guests discussing working in XR and its future.

May 2024
TalkSpeaker Event
Girls Inc.
Role: speaker. Audience: girls and young women exploring technology, leadership, and creative careers.

Apr 2024
PanelPanel Talk
NYU ITP: Embracing the Pivot
Role: panelist. Audience: NYU ITP community members discussing creative practice, career pivots, and interdisciplinary work.
2024
PodcastInterview
XR Motion Podcast
Role: podcast guest. Audience: XR Motion listeners interested in XR, creative technology practice, and building Vibes.

2023
PanelPanel: VR, AR, and the Future of the Immersive Web
AIGA Design Conference
Role: panelist. Audience: designers and creative technologists discussing VR, AR, and the future of the immersive web.

2023
TalkTalk
XR Guild
Role: speaker. Audience: XR Guild members and immersive technology practitioners.
Speaking inquiries.
For speaking inquiries, include event name, date, format, audience, location, and budget range. Fees are available on inquiry.






