A montage of Yiting Liu’s Cinema 4D motion studies
← Development work

3D motion practice / 2021

Cinema 4D motion.

Fifty days of modeling, materials, and movement.

The work

Form in motion.

I used a daily making practice to explore how three-dimensional forms behave on screen: their weight, rhythm, surface, and relationship to light.

I modeled and animated a series of short Cinema 4D studies, moving between abstract spaces, material experiments, and looping motion. The resulting collection documents both the visual decisions and the craft behind them.

Cinema 4D3D modelingMotion graphics

In motion

See the work move.

Pendulum
Pool

Selected studies

Form, surface, rhythm.

The collection moves from architectural spaces to tactile objects and small motion loops—experiments in how 3D imagery can set a mood before a word is read.

Abstract room made in Cinema 4D
Abstract room
Torus ring study made in Cinema 4D
Torus ring
Pendulum motion study
Pendulum
Ring motion study
Ring
Cloth motion study
Cloth
Fire motion study
Fire
Pool motion study
Pool
Bubbles motion study
Bubbles

From practice to projects

A wider visual toolkit.

The 3D practice extends my creative technology work into spatial composition, motion direction, and visual systems built to hold attention in a room or on a screen.

Explore development work ↗
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