Positioning Brief

YITING
LIU

She's not a developer who picked up some creative tools. She's someone who's shipped real-time interactive systems for Disney, ESPN, and Comcast — the kind of work that runs live in front of thousands of people and cannot crash.

She then left that track to build her own product from scratch. That combination is genuinely rare.

PROFILE

Yiting Liu builds interactive systems that work under pressure — theme park installations, live event tech for Fortune 500 brands, real-time XR at scale. Over five years she has shipped production Unity/C# across finance, entertainment, and sports, usually as the one person responsible when something breaks in front of a crowd.

In 2024 she founded Vibescape Corp and built Vibes — a music-reactive visual platform, Unity-native, deployed live at events and currently showing as an interactive installation at Pen + Brush Gallery in Manhattan. She writes the shaders, manages the Supabase backend, runs the Stripe billing, and VJs with the product herself.

She is based in Brooklyn and knows this scene from the inside.

EXPERIENCE

Vibescape Corp

Founder & CEO

New York, NY

Built a Unity desktop application with real-time FFT audio analysis, custom shader pipelines, and multi-display output — solo, from scratch. Migrated auth from Clerk/Prisma to Supabase, integrated Stripe subscriptions, and moved sensitive API calls to Edge Functions. Currently running the product live at venues and installed as an interactive piece at Everywoman Biennial, Pen + Brush Gallery (March–April 2026).

Sia Partners

Developer Manager

New York, NY

Took over a failing XR project and shipped a working VR app in under a month. Managed a distributed spatial computing team of 13. Built an internal AI image tool that cut branding production time by 40%. Stack: OpenXR, OpenAI, Next.js, TypeScript, React.

Future Colossal

Creative Technologist

New York, NY

Engineered live interactive installations for theme parks, arenas, and financial institutions — systems running for 2,000+ people daily. Worked across Computer Vision, ML, projection mapping, AR, UDP/OSC, and DMX. Clients included Comcast/NBCUniversal, Disney, ESPN, CitiBank.

NYU ITP

Coding Lab Manager

New York, NY

Ran 136 remote technical sessions across Unity, AR, physical computing, and interaction design. Led three advanced workshops at ITP Camp.

SKILLS

  • Unity
  • C#
  • HLSL/Shaders
  • FFT/Audio Analysis
  • Supabase
  • Next.js
  • TypeScript
  • React
  • Cloudflare Workers/Pages
  • Stripe
  • Node.js
  • Ableton Live
  • FFmpeg
  • Arduino

She can go from shader code to database schema to pitch deck in the same afternoon. Not a generalist who skims — she has shipped in each of these.

WHAT TO LEAD WITH BY ROLE

Creative tech / immersive agency

Future Colossal + Fortune 500 live installs

XR / spatial computing studio

Sia Partners team lead + OpenXR production

Startup / founding eng

Vibescape — solo full-stack founder, product live

Art/tech crossover

Vibe Altar installation + VJ performance practice

FREQUENTLY ASKED

Who is Yiting Liu?
Yiting Liu is a creative technologist and founder based in Brooklyn, New York. She has over five years of experience shipping production interactive systems for Fortune 500 brands including Disney, ESPN, Citibank, and Comcast. She is the founder and CEO of Vibescape Corp, which builds Vibes — an AI-powered music-reactive visual platform for live entertainment. She won the MIT Reality Hack 2022 Wellness Prize and holds an MPS from NYU's Interactive Telecommunications Program (ITP).
What has Yiting Liu built for Disney, ESPN, and Comcast?
At Future Colossal (2021–2023), Yiting engineered live interactive installations for theme parks, arenas, and financial institutions — real-time systems running daily for 2,000+ people. Her work spanned Computer Vision, machine learning, projection mapping, AR, UDP/OSC, and DMX control. Clients included Comcast/NBCUniversal, Disney, ESPN, and CitiBank. These were high-stakes live systems that could not crash in front of an audience.
What is Vibes by Vibescape Corp?
Vibes is a Unity-native desktop application with real-time FFT audio analysis, custom HLSL shader pipelines, and multi-display output. It generates music-reactive visuals for live performances and events. Yiting built it solo from scratch, handling everything from shader code to Supabase backend to Stripe billing. It is currently deployed live at NYC venues and was installed as an interactive piece at the Everywoman Biennial, Pen + Brush Gallery (March–April 2026). It is available at gotvibes.app.
What XR leadership experience does Yiting Liu have?
As Developer Manager at Sia Partners (Feb 2023 – Jan 2025), Yiting managed a distributed spatial computing team of 13. She took over a failing XR project and shipped a working VR app in under a month. She also built an internal AI image tool that cut branding production time by 40%, working with OpenXR, OpenAI, Next.js, TypeScript, and React.
What technical skills does Yiting Liu have?
Yiting's core technical stack includes Unity, C#, HLSL shader programming, real-time FFT audio analysis, Supabase, Next.js, TypeScript, React, Cloudflare Workers/Pages, Stripe, Node.js, Ableton Live, FFmpeg, and Arduino. She has shipped production work in each of these — from shader code to database schemas to pitch decks. She is not a generalist who skims; she has delivered real products in each domain.
How can I hire or work with Yiting Liu?
Yiting is available for strategic advisory (monthly retainer or project-based), technical leadership on XR/AI builds (2–6 months), and speaking engagements (keynotes, panels, workshops). She is based in Brooklyn, NY and works with clients globally. You can book a discovery call at cal.com/yiting or email yiting@yitingliu.com.

She's built things that run in front of crowds, built things that run in the cloud, and built things that hang in galleries. Most candidates have one of those. She has all three.