Title Details
Roles Lead Unity Developer & 3D Designer
Tools Hololens 2, MRTK, MRDL, Unity, Blender, Photoshop
Length 4 days
Project Lifelines is a collaborative therapy tool to build, visualize, and analyze the story of your life on a 3d timeline with impact moments to bring better understanding and healing. With a literal turn of the wrist, easily access common therapy tools such as an Emotions Wheel, Empty Chair, and EMDR exercises will be available for healing.
Features Database Storage, 3D Visualization, Hand Tracking, World Tracking, Spatial Sound Design
Impact Winner for MIT Reality Hackathon 2022.
Collaborators Bryant Wood, Daniel Sisson, William de Oliveira, & Jenny Fang

Demo

Overview

LifelinesAR leverages augmented reality (AR) to transform therapy by meeting the heightened mental health needs brought on by COVID-19. Designed as a collaborative tool for therapists and patients, this app enables users to build, visualize, and analyze life stories on an interactive 3D timeline. By merging the virtual and physical worlds, LifelinesAR creates an engaging, immersive therapy experience that fosters patient engagement and makes therapeutic tools more accessible.

My Role & Contributions

Tools Used: Hololens 2, Microsoft Mixed Reality Toolkit (MRTK), Mixed Reality Design Labs (MRDL), Unity, Blender, Photoshop.

Project Highlights

Interaction Design

Impact & Results

LifelinesAR helps therapists and patients connect on a deeper level, enhancing the therapeutic process and making mental health support more interactive. This app offers a meaningful advancement in tech-driven mental health solutions, reinforcing our mission to support mental well-being.

Special Thanks to

lifelines/grouppic.jpg

My wonderful team: Bryant Wood, Daniel Sisson, William de Oliveira, & Jenny Fang

MIT Reality Hackathon (I have made so many connections with many interesting and wonderful people.)